
A Google user
Game was fun/time killer, however the companion system is fundamentally broken. Most can be obtained via the shop. The problem is that once you get max rank with them, you can still can get their cards. Which not only takes up space(and can not discard), but you can also not do anything with it to make your companion stronger. The fact they have a cap on companions rank, and STILL get their cards is why I ranked this 2 stars.
15 people found this review helpful

A Google user
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This the best clicker game I've played and i have played alot,even tho it's still early stage, but it haa the best ideas for a clicker game. 1) the skill cool down,unlike basically every clicker games,that takes 10 minute to 1 hour for a skill to activate,this game's best skill is only about 1 minute which makes it so much more satisfying,why can't other games make the skill weaker and able to use more often. suggestion: add a quest system like rpgs like 10 enemy for 10k exp.and not tap1mil time
144 people found this review helpful

A Google user
Good clicker with a captivating story. -1 star for the low card drop rate, and the super grind/pay wall you hit once you reach the tower stages. There is a ui lockout bug during tutorial that needs addressing. You can open your settings menu mid tutorial event, which locks you if the next tick of the tutorial requires you to click a ui tab button (because you cant click the ui bar with the settings open, and you cant close the settings if the tutorial requires you to click a ui bar button).
13 people found this review helpful